PS: I know you can be more effective going other skill trees at the start, but this is not the way of a true pokemancer! I hope you get something out of this, the build will grow as I grow my self, feedback is more than welcome! The build is focused to be a pure summoner and rely on your faithful minions to clear all the gyms (bosses), so that you can brag about all those nice badges (trophies) you have collected as a true pokemancer. The thing is, I am not the best median player, but that might this guide even better? If I can do it, so can you! Carnage demolishes mana though, but it recharges quickly enough to only require very short breaks (or i can just keep swinging with just the weapon).Welcome to my first ever made guide, after some seasons I become sad that no one remade the summoner necro guide, so in the end. The minions help draw aggro, rathmas slow things down, and the flayers come with a health boost. ![]() Carnage for magic resistant mobs and bosses. I use Parasite to clear out spread out mobs and ranged mobs. Single point to open Talon's Hold (free rathma minions and sacrifices). ![]() A few points in Skeleton Flayers and Rampagor. Secondary focus in Dragonfire Oil and Embalming. ![]() Skills are focused in Carnage, Parasite, Deathlord, Famine. perfect gems and gear for elemental resistances (around 80 in nightmare). gear is boosting both of those.ĭeathlord is giving me crazy amounts of defense. Still didnt sink any points into energy/vitality. I used my second respec to retool my skills.
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